play now
RedHero Logo

(Rank A) Heist

Promotional Item
(Rank A) Heist male
(Rank A) Heist female

by travis kun

Information
  • Icon iibook
  • Type Class
  • Rarity Promotional Item
  • Most used Enhancement Kazuma lvl 300 3x
  • Requirement
  • Level 1
  • Stack 1x
  • Quantity 1x
  • Shop Cost 0 HC
  • Game Quantity 43x
  • Temporary No
  • VIP Only No
  • Marketable Yes
  • Sellable Yes

Category

Tank Melee

Description

?

Mana regeneration methods

?

Stats description

?

Shot with your selected weapon.

Information
  • Damage Base 15
  • Mana Cost 0
  • Distance Far
  • Affects Enemy
  • Type Auto
  • Cooldown 1 second
  • Hit Targets 1x
  • Mana Increase 5%

Switch between weapon. - SMG: fast speed, low accuracy, low damage - AR: medium speed, medium accuracy, medium damage - SNIPER: low speed, high accuracy, high damage - Or you can lost your current weapon Increasing your damage by 25% for 3 second after changing weapon.

Never miss.

Information
  • Damage Base 0
  • Mana Cost 0
  • Distance Far
  • Affects Self
  • Type Physical
  • Cooldown 9 seconds
  • Hit Targets 1x
  • Health Increase 20%
  • Mana Increase 50%
Auras
    The Enemy must have the aura Money Trick
  • Affects Self
  • Maximum Stack 1x
  • Duration 1 second
  • Chance 100%
  • Effects:
    • Self Damage Boost +200
    • Self Critical +200
  • Affects Self
  • Maximum Stack 1x
  • Duration 59 seconds
  • Chance 100%
  • Effects:
    • Self Hit -25
    • Self Haste +90
  • Affects Self
  • Maximum Stack 1x
  • Duration 59 seconds
  • Chance 100%
  • Effects:
    • Self Damage Boost +200
    • Self Haste -25
    • Self Hit +200
    • Self Critical +200
  • Affects Self
  • Maximum Stack 1x
  • Duration 59 seconds
  • Chance 100%
  • Effects:
    • Self Haste +30
    • Self Hit +50
    • Self Damage Boost +50
    The Self must have the aura Weapon: Automatic Rifle
    Removes the aura Weapon: Automatic Rifle from Self on use
  • Affects Self
  • Maximum Stack 1x
  • Duration 59 seconds
  • Effects:
    • Self Damage Boost +25
    The Self must have the aura Weapon: Submachine Gun
    Removes the aura Weapon: Submachine Gun from Self on use
  • Affects Self
  • Maximum Stack 1x
  • Duration 59 seconds
  • Effects:
    • Self Damage Boost +25
    The Self must have the aura Weapon: Sniper Rifle
    Removes the aura Weapon: Sniper Rifle from Self on use
  • Affects Self
  • Maximum Stack 1x
  • Duration 59 seconds
  • Effects:
    • Self Damage Boost +25

Increasing your allies evasion

Information
  • Damage Base 0
  • Mana Cost 50
  • Distance Far
  • Affects Allies
  • Type Physical
  • Cooldown 1 second
  • Hit Targets 5x
Auras
  • Affects Self
  • Maximum Stack 1x
  • Duration 7 seconds
  • Effects:
    • Allies Evasion +50

Use medical kit to recover some of your hp

Information
  • Damage Base 0
  • Mana Cost 50
  • Distance Far
  • Affects Self
  • Type Physical
  • Cooldown 1 second
  • Hit Targets 1x
  • Health Increase 30%

Mark your target increasing damage they take by 130% for 5 second.

Information
  • Damage Base 0
  • Mana Cost 500
  • Distance Far
  • Affects Enemy
  • Type Magical
  • Cooldown 1 second
  • Hit Targets 1x
Auras
An aura that stuns.
  • Affects Enemy
  • Maximum Stack 1x
  • Duration 4 seconds
  • Chance 100%
  • Effects:
    • Enemy Damage Resistance -100

Get It From

Action Redeem Expire
View
iic2
****-****-****-****
Remaining 0.00%
3 years ago

Required

Necessary for

Inventory