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(Rank S) Hellblazer

Promotional Item
(Rank S) Hellblazer male
(Rank S) Hellblazer female

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Information
  • Icon iibook
  • Type Class
  • Rarity Promotional Item
  • Requirement
  • Level 1
  • Stack 1x
  • Quantity 1x
  • Shop Cost 0 HC
  • Game Quantity 45x
  • Temporary No
  • VIP Only No
  • Marketable Yes
  • Sellable Yes

Category

Power Caster

Description

John Constantine Class. Magical Class. Suggested Enhancement: Megumin, Ainz Ooal Gown, Hermes.

Mana regeneration methods

Land critical strikes; get struck by critical strikes.

Stats description

Magical Class: Intellect, Intellect + Luck, or Intellect + Wisdom. Suggested Enhancement: Megumin, Aqua, Kazuma, Ainz Ooal Gown, Hermes.

Basic auto attack that deals light to moderate damage. Draws occult powers to draw powers from either heaven or hell (50% chance to either side per use). Divine Ascent which boost magic damage by 10%, or Heretic Descent which boost critical and haste by 15%. Every application of an aura negates the other. Last 4 seconds. Max stack: 1.

Never miss.

Information
  • Damage Base 9
  • Mana Cost 0
  • Distance Near
  • Affects Enemy
  • Type Auto
  • Cooldown 1 second
  • Hit Targets 1x
  • Mana Increase 5%
Auras
    Removes the aura Heretic Descent from Self on use
  • Affects Self
  • Maximum Stack 1x
  • Duration 3 seconds
  • Chance 100%
  • Effects:
    • Self Magic Boost +10
    Removes the aura Divine Ascent from Self on use
  • Affects Self
  • Maximum Stack 1x
  • Duration 3 seconds
  • Chance 100%
  • Effects:
    • Self Critical +15
    • Self Haste +15

Summons a pentagram portal that releases an illusion of a demon to deal a moderate to heavy damage. If Third Eye: Blessing is active, increases your magic damage by another 15% and hit chance by 15%. If Third Eye: Curse is active, wounds your enemies, opening them for 50% more damage and reducing their hit chance for 30% for 4 seconds.

Information
  • Damage Base 24
  • Mana Cost 50
  • Distance Far
  • Affects Enemy
  • Type Magical
  • Cooldown 3 seconds
  • Hit Targets 3x
Auras
    The Self must have the aura Third Eye: Curse
  • Affects Enemy
  • Maximum Stack 1x
  • Duration 3 seconds
  • Effects:
    • Enemy Magic Resistance -50
    • Enemy Hit -30
    The Self must have the aura Third Eye: Blessing
  • Affects Self
  • Maximum Stack 1x
  • Duration 3 seconds
  • Effects:
    • Self Magic Boost +15
    • Self Hit +15

Uses your occult powers to summon a Third Eye, which reveals the blessing or the curse that you possess. If Divine Ascent is active, gain Third Eye: Blessing which boost your Magic damage by 60%, critical by 15%, and hit chance by 15%. If Heretic Ascent is active, gain Third Eye: Curse which boost your magic damage by 25%, critical damage by 60%, and hit chance by 60%. Last 7 seconds, max stack 1.

Information
  • Damage Base -50
  • Mana Cost 100
  • Distance Far
  • Affects Self
  • Type Magical
  • Cooldown 9 seconds
  • Hit Targets 1x
  • Mana Increase 10%
Auras
    The Self must have the aura Heretic Descent
  • Affects Self
  • Maximum Stack 1x
  • Duration 6 seconds
  • Effects:
    • Self Magic Boost +25
    • Self Critical +60
    • Self Hit +60
    The Self must have the aura Divine Ascent
  • Affects Self
  • Maximum Stack 1x
  • Duration 6 seconds
  • Effects:
    • Self Magic Boost +60
    • Self Critical +15
    • Self Hit +15

Calls your occult powers to cast Golemancy, summoning fiery rocks from golems of hell to deal moderate to heavy damage and inflicts stun to opponents for 3 seconds.

Information
  • Damage Base 28
  • Mana Cost 75
  • Distance Far
  • Affects Enemy
  • Type Magical
  • Cooldown 5 seconds
  • Hit Targets 3x
Auras
An aura that stuns.
    The Self must have the aura Divine Ascent
  • Affects Enemy
  • Maximum Stack 1x
  • Duration 2 seconds

Hellblazer class passive. Increases Critical by 25%.

Auras
    Effects:
    • Self Critical +25

Hellblazer class passive. Increases Total Damage by 15%.

Auras
    Effects:
    • Self Damage Boost +15

Calls upon a massive hellfire which burns everything to ashes and send everything to hell, dealing massive damage to inflicted targets and cause damage overtime for 7 seconds.

Information
  • Damage Base 40
  • Mana Cost 100
  • Distance Far
  • Affects Enemy
  • Type Magical
  • Cooldown 9 seconds
  • Hit Targets 5x
Auras
An aura that causes damage over time.
  • Affects Enemy
  • Maximum Stack 1x
  • Duration 6 seconds

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Necessary for

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