Iron Knight

Super Mega Ultra Rare
iibook
<font color="#bebebe">Iron Knight</font> male
<font color="#bebebe">Iron Knight</font> female

The Iron Knight is a heavily armored warrior class built around endurance, battlefield control, and relentless offense. Clad in reinforced steel plate and wielding massive weapons or tower shields, Iron Knights are frontline champions who can absorb devastating attacks while protecting allies and crushing enemies with disciplined strength.

Information
  • Type Class
  • Rarity Super Mega Ultra Rare
  • Enhancement Kazuma lvl 001
  • Requirement
  • Level 1
  • Stack 1x
  • Quantity 1x
  • Shop Cost 0 HC
  • Game Quantity 17x
  • Temporary No
  • VIP Only No
  • Marketable No
  • Sellable No

[Rank S-]

Category

Tank Melee

Description

Iron Knights are not reckless berserkers — they are disciplined combatants trained in siege warfare, defensive formations, and weapon mastery. Their presence alone can shift the tide of battle, acting as an immovable wall against enemy forces. - Status And Mana Regeneration tips. - Damage MAX: 3500000 - Critical MAX: 13125000 - Recommended enhancement: Satou kazuma

Mana regeneration methods

- Strike an enemy in combat (more effective on crits)

Stats description

- Recommended enhancement: Satou kazuma

The iron knight uses a sword to cut down his enemies

Information
  • Damage Base 10
  • Mana Cost 0
  • Distance Near
  • Affects Enemy
  • Type Auto
  • Cooldown 1 second
  • Hit Targets 1x
Auras
  • Affects Enemy
  • Maximum Stack 10x
  • Duration 4 seconds
  • Effects:
  • Enemy Damage Resistance -10

Temporarily become nearly immovable, reducing incoming damage drastically. 100% critical hit on the next skill after using this skill. If it has the Secret of Armor effect, then every time this skill is activated it will add Physical Boost by 10% and Damage Resistance by 3% and can be stacked up to 30

Information
  • Damage Base 15
  • Mana Cost 0
  • Distance Near
  • Affects Enemy
  • Type Physical
  • Cooldown 3 seconds
  • Hit Targets 1x
Auras
  • Affects Self
  • Maximum Stack 1x
  • Duration 1 second
  • Effects:
  • Self Critical +200
    The Self must have the aura Secret of Armor
  • Affects Self
  • Maximum Stack 30x
  • Duration 59 seconds
  • Effects:
  • Self Physical Boost +10
  • Self Damage Resistance +3

A charged strike that shatters enemy defenses and gives a stun effect to the enemy for 2 seconds

Information
  • Damage Base 20
  • Mana Cost 0
  • Distance Near
  • Affects Enemy
  • Type Physical
  • Cooldown 7 seconds
  • Hit Targets 1x
Auras
An aura that decreases the target's damage by 90%.
  • Affects Enemy
  • Maximum Stack 1x
  • Duration 2 seconds
  • Effects:
  • Enemy Damage Resistance -50
An aura that stuns.
  • Affects Enemy
  • Maximum Stack 1x
  • Duration 2 seconds
  • Effects:
  • Enemy Hit -50
  • Enemy Haste -50
  • Enemy Evasion -50

Reflects enemy attacks for 2 seconds. If Aura of Swiftness is used, increase damage by 100%. for 5 sec

Information
  • Damage Base 30
  • Mana Cost 0
  • Distance Near
  • Affects Enemy
  • Type Physical
  • Cooldown 7 seconds
  • Hit Targets 1x
Auras
An aura that reflects incoming attack and auras.
  • Affects Self
  • Maximum Stack 1x
  • Duration 1 second
    The Self must have the aura Aura Of Swiftness
  • Affects Self
  • Maximum Stack 1x
  • Duration 4 seconds
  • Effects:
  • Self Damage Boost +100

Reduces incoming damage by 20% and increasing x1.5 Endurance

Auras
    Effects:
  • Self Damage Resistance +20
  • Self Endurance x1.5
  • Self Endurance +500

Increases damage by 50%

Auras
    Effects:
  • Self Damage Boost +50

Increases Haste of surrounding team members by 10% can stack 10 time

Changes the type of damage dealt. If the damage type is "miss" or "dodge", the type is changed to "hit".

Information
  • Damage Base 0
  • Mana Cost 100
  • Distance Far
  • Affects Allies
  • Type Physical
  • Cooldown 6 seconds
  • Hit Targets 10x
  • Health Increase 25%
  • Mana Increase 25%
Auras
  • Affects Allies
  • Maximum Stack 10x
  • Duration 5 seconds
  • Effects:
  • Allies Haste +10
  • Allies Hit +10
  • Allies Evasion +10

Get It From

Action Quest
View
iidesign
To be Iron Knight 1x
Normal
location_off No Location / Rare / Not Found

Required

Necessary for

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Inventory