CardClashers draw powerful cards with diverse effects in combat. If the art of the draw is mastered, it can be truly devastating.
Mana regeneration methods
CardClashers gain mana from all hits landed in combat, and especially on crits. The amount depends on damage relative to *their own* HP total.
Stats description
CardClashers favor Strength, Endurance, and Dexterity
A basic attack, Damage dealt is based on your weapon damage.
Information
Damage Base 15
Mana Cost 0
Distance Near
Affects Enemy
Type Auto
Cooldown 1 second
Hit Targets 1x
Deals a new card to you and your opponent. Cards make you stronger, and your target weaker. Cards have additional effects when Tap is cast
Skill increases damage based on the number of stacks from the selected aura. It will set the stacks from the selected aura to zero.
Information
Damage Base 0
Mana Cost 15
Distance Near
Affects Enemy
Type Physical
Cooldown 1 second
Hit Targets 1x
Auras
An aura that removes all auras from the target except for the current one, if the name of the aura is "Breech", "Weakness", "Imposition", "Fortitude", "Vitality", or "Vigor".
The Self should not have the aura Vitality
Affects Self
Maximum Stack 1x
Duration 9 seconds
Chance 100%
An aura that removes all auras from the target except for the current one, if the name of the aura is "Breech", "Weakness", "Imposition", "Fortitude", "Vitality", or "Vigor".
The Enemy should not have the aura Breech
Affects Enemy
Maximum Stack 1x
Duration 9 seconds
Chance 100%
An aura that removes all auras from the target except for the current one, if the name of the aura is "Breech", "Weakness", "Imposition", "Fortitude", "Vitality", or "Vigor".
The Enemy should not have the aura Weakness
Affects Enemy
Maximum Stack 1x
Duration 1 second
Chance 100%
Effects:
EnemyDamage Resistance +10
An aura that removes all auras from the target except for the current one, if the name of the aura is "Breech", "Weakness", "Imposition", "Fortitude", "Vitality", or "Vigor".
The Self should not have the aura Fortitude
Affects Self
Maximum Stack 1x
Duration 9 seconds
Chance 100%
Effects:
SelfDamage Resistance +10
An aura that removes all auras from the target except for the current one, if the name of the aura is "Breech", "Weakness", "Imposition", "Fortitude", "Vitality", or "Vigor".
The Self should not have the aura Vigor
Affects Self
Maximum Stack 1x
Duration 9 seconds
Chance 100%
Effects:
SelfDamage Boost +20
An aura that removes all auras from the target except for the current one, if the name of the aura is "Breech", "Weakness", "Imposition", "Fortitude", "Vitality", or "Vigor".
The Enemy should not have the aura Imposition
Affects Enemy
Maximum Stack 1x
Duration 9 seconds
Chance 100%
Effects:
EnemyDamage Resistance +10
EnemyDamage Boost +20
Tap the cards on you and your target, removing the cards and applying powerful effects. Power is increased by Raise The Stakes stacks, which are consumed.
Skill increases damage based on the number of stacks from the selected aura. It will set the stacks from the selected aura to zero.
Information
Damage Base 1
Mana Cost 25
Distance Far
Affects Enemy
Type Physical
Cooldown 1 second
Hit Targets 1x
Auras
An aura that heals over time.
The Self must have the aura Vitality
Removes the aura Vitality from Self on use
Affects Self
Maximum Stack 1x
Duration 13 seconds
The Enemy must have the aura Imposition
Removes the aura Imposition from Enemy on use
Affects Enemy
Maximum Stack 1x
Duration 13 seconds
The Self must have the aura Vigor
Removes the aura Vigor from Self on use
Affects Self
Maximum Stack 1x
Duration 13 seconds
Effects:
SelfCritical +10
SelfHaste +10
SelfDamage Boost +10
The Enemy must have the aura Breech
Removes the aura Breech from Enemy on use
Affects Enemy
Maximum Stack 1x
Duration 13 seconds
Effects:
EnemyCritical +10
EnemyHaste +10
EnemyDamage Boost +10
The Self must have the aura Fortitude
Removes the aura Fortitude from Self on use
Affects Self
Maximum Stack 1x
Duration 13 seconds
Effects:
SelfEvasion +10
SelfDamage Resistance +10
The Enemy must have the aura Weakness
Removes the aura Weakness from Enemy on use
Affects Enemy
Maximum Stack 1x
Duration 13 seconds
Effects:
EnemyEvasion +10
EnemyDamage Resistance +10
Each cast of this spell makes the effects of Tap and Clash more powerful, but it also hurts you and leaves you more vulnerable. Stacks up to 4 times. Consumed by Tap.
Information
Damage Base 0
Mana Cost 20
Distance Near
Affects Self
Type Physical
Cooldown 1 second
Hit Targets 1x
Auras
Affects Self
Maximum Stack 10x
Duration 9 seconds
Effects:
SelfDamage Resistance -50
Luck increased 15%.
Auras
Effects:
SelfLuck x1.15
Crit, Dodge, and Hit chance are increased.
Auras
Effects:
SelfCritical +10
SelfEvasion +7
SelfHit +3
Deals damage to your target based on Raise The Stakes stacks, but does not consume them.
Skill increases damage based on the number of stacks from the selected aura. It will set the stacks from the selected aura to zero.